Dr. Strange (1978)

1978 was a busy year for Marvel Comics. Not only did it see the TV debut of both The Incredible Hulk and Spider-Man live action series, the legendary comic company also churned out two Captain America TV movies (the second featuring Christopher Lee as a terrorist called Miguel) and this curious TV pilot, based on their supernatural comic crusader.

We open in Hell – or at least a plastic cave that looks a bit like Hell. The evil enchantress Morgan Le Fay is communing with the gigantic demon Balzaroth, whose glowing eyes and shroud of red mist aren’t quite enough to disguise the fact that he’s clearly been hewn from the same rigid polymer resin as the rest of the set. The demon orders Morgan to return to Earth for the first time in 500 years and take revenge on Thomas Lindmer, the sorcerer who foiled Balzaroth’s plan for world domination, and banished Morgan to the netherworld into the bargain. The sorcerer in question is, sadly, Sir John Mills, one of the greatest English actors of all time.

You see, Lindmer’s powers are weakening and his time as Earth’s sorcerer supreme is coming to an end. His replacement – the Dr. Strange of the title – must accept his destiny or the planet will be at the mercy of the bogus beasties currently scheming in polysterene Hell. Trouble is, Dr. Strange is a gregarious psychiatric resident at the local hospital, boasting a perm and moustache combination that makes him look more like an extra from Deep Throat than mankind’s mystical saviour, and he’s not easily convinced that spooks and spectres are real.

As part of her plot to destroy Lindmer, Morgan possesses the body of a young student, Clea Lake, and uses her to shove the old man off an overpass into speeding traffic. Despite being clobbered by cars, Lindmer simply limps off – healing his crumpled legs by making his hand glow bright yellow.

It’s worth mentioning at this point that there are precisely three sorts of special effect in this TV movie – red glow (evil), yellow glow (good) and a sort of fizzy blue thing (miscellaneous). You can tick them off as we go along.

Reeling from the psychic assault of Morgan’s possession, Clea wanders into the care of Dr. Strange and that’s all the excuse Lindmer needs to broach the subject of ditching the hospital gig and becoming an immortal magician. Strange is cynical at first, but when Clea slips into a coma and won’t respond to conventional medicine he agrees to let Lindmer send him to the astral plane to bring her back.

One swirling Seventies kaleidoscope sequence later, and the task is complete. Bizarrely, it’s at this point – having travelled beyond the veil of reality itself – that Strange decides that all this magic stuff really is a load of old bullshit, and he visits Lindmer’s spooky old house to tell him so. Unfortunately, as he leaves, he sees up a black cat and, assuming it belongs to Lindmer, lets it inside. Big mistake. The cat is Morgan Le Fay, and now that Strange has helped her past the enchanted barrier that kept her from her prey, she’s free to zap poor old Lindmer with an extra large dose of evil red glow.



She then summons Dr. Strange to the netherworld (he now believes in all this stuff again – the fickle bastard) and tries to seduce him to serve her instead. Upon seeing Lindmer strung up in a giant web, his face painted like a cheap Halloween zombie, Strange fights back (yellow glow) against Morgan’s assault (red glow) and – by doing something that is never really explained – Strange manages to transport himself and his mentor back to Earth. As the sun rises, Lindmer passes his powers over to Strange (red and yellow glow, plus the blue zappy thing) and promptly collapses, a mere mortal once again. In one final act of indignity, the unconscious John Mills is then carried off screen like a sleeping baby.

The movie ends with Strange assuming the mantle of the sorcerer supreme, and Morgan reinvented as a self-help guru, ready to begin their rivalry in the ensuing TV series. A series which, needless to say, never happened.

Though Dr. Strange is undoubtedly a steaming pile of cheap old nonsense, and certainly not the sort of thing someone like Sir John Mills should have ever been involved with, it’s actually more entertaining and more true to the comic character than either of the more successful Hulk and Spidey TV shows. Like all trusty screen warhorses, Sir John just keeps his chin up, delivers his lines with conviction – even when guffing on about psychic bonds, astral planes and demonic beings – and just about manages to add a much needed touch of class to the otherwise bargain basement proceedings.

Need to know:
In Arthurian legend Morgan Le Fay was the evil nemesis of Merlin, a fact which may explain Lindmer’s curious name, if not the surplus consonant in the middle. The voice of Balzaroth came courtesy of Ted Cassidy, best known to most people as Lurch in the original Addam’s Family TV show. A talented voice artist, he also supplied the voice for The Thing in the 1978 Fantastic Four cartoon, as well as the roars and growls of Godzilla in his Hanna Barbera animated series. The pornographic synth-and-sax soundtrack for Dr. Strange was provided by Paul Chihara, who also composed the music for Death Race 2000 (see: Sylvester Stallone) and another short-lived TV clunker, Manimal.

Honourable mention:
A far more appropriate, though no less supernatural, TV appearance for Sir John Mills came the following year in 1979, when he took on the role of Quatermass in the apocalyptic final mini-series for Nigel Kneale’s critically acclaimed grumpy scientist.

Availability: The Dr. Strange movie is now incredibly hard to find, with a US video release in 1993 as its last official outing. Given its cult appeal, bootlegs are often available at comic fairs and the like.

 

Text © 2008 Dan Whitehead. No cut and paste, y'hear?
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